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KRAFTON Montréal Studio

Postulacion

Concepteur.trice de jeux AI / Game Designer AI

KRAFTON Montréal Studio

Montréal, Quebec, CanadaPresencialTiempo completo

Game Designer AI

Only Quebec residents who are legally entitled to work in Canada will be considered for this position.

About Krafton Montreal

We are a leading game development studio composed of veterans of the game industry. We are working on a game based on an acclaimed intellectual property set in an enthralling medieval fantasy world.

At Krafton Montreal, we believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions.

Job Description

We are looking for an experienced, dedicated Game Designer AI with a strong technical mindset to join our dynamic team. In this role, you will be directly responsible for designing and implementing AI systems in Unreal Engine. You will work closely with engineers, animators, and gameplay designers to bring challenging, readable, and scalable combat to life.

Responsibilities

Design and implement AI systems in Unreal Engine with a focus on combat behaviors, enemies, group coordination, NPCs, etc.

Collaborate with animation, and engineering teams to ensure enemy behaviors are fun, clear, and technically sound.

Contribute alongside the 3C and Player Combat design teams to define and deliver a cohesive player experience.

Actively prototype and iterate on AI designs: implement behaviors in-engine, test them in context, and produce clear, scalable design documentation for programmers.

Ensure AI systems are not only functional and impactful in-game, but also well-documented.

Debug and resolve AI issues with a rigorous, performance-conscious approach.

Contribute to the development of design workflows and best practices for combat AI.

Stay up to date with AI innovations in the industry and apply relevant techniques to the project.

Knowledge & Skills

4+ years of experience in game design, with a focus on AI, combat systems, or systemic gameplay (preferably on 3rd person melee games or action-adventure titles).

Experience working with Unreal Engine and designing AI decision-making systems.

A strong understanding of how enemy behaviors communicate intent and create interesting combat decisions for players.

Ability to create practical design documentation.

Comfortable working directly in-engine and collaborating with engineers to ship robust gameplay systems.

A structured, analytical approach to debugging and iteration.

A passion for creating intelligent, reactive enemies and memorable combat encounters.

Fluent in French (our primary working language) and comfortable working in English (used to communicate with our Korean headquarters).

Why Krafton Montreal

Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibit discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable laws. Our goal is to provide a respectful workplace that empowers you to thrive both at work and in life.

At Studio KRAFTON Montreal, we want our team members to have ownership of their work from conception all the way through production, while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:

Defined core working hours, allowing for flexibility;

Generous RRSP employer contributions;

Health, dental, and wellness coverage, including telemedicine;

Personal and wellness days;

OPUS and BIXI subsidy;

Yearly video game reimbursement.